Exp system explained

Void Season 2 will introduce a mechanic commonly seen in multiple MMORPGs. Our leveling system will be divided into "stages": the higher your character level, the longer it will take to level up. This will be structured in a way that ensures all players can easily reach the initial competitive stage of the game, which is level 50.

Upon reaching level 50, players will encounter various objectives over time, shifting the focus away from leveling further and towards acquiring gear, at least initially. Leveling up to 55 will become more challenging as global objectives such as Chip Wars, Boss battles, Quests, and PvP events become prominent.

Once players reach level 55, an optional "RPG" mechanic will be introduced, allowing players to engage in Paragon leveling. This involves leveling up to 56, reverting to level 55, and repeating this process multiple times, providing additional depth and rewards for those who choose to pursue it.

Level Stage
Exp rates
Premium Rates

1~40

32x

40x

40~45

16x

20x

45~50

10x

12x

50~55

8x

10x

55~56

6x

8x

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